EA's Apex Elite set development for live coverage was a direct collaboration with MPKSenic. Concepts and 3D models are the original work of MPKSenic. In this project I was responsible for bringing the 2D patterns, textures and wall art to life. All textures are original art, designed to scale for print and match the brand aesthetic of  EA's Apex Legends Elite. 
This set is a series of back lit rex-frames. 2D art was created to fill layers of rex-frames. Lighting was added on top of art to create depth and contract. Props were created with decal art to finish. There were three shots from within this set. Each a having a custom decal flooring and or platform. 
Working with MPKSenic this complex set was brought to life to translate the world of Apex Elite to live television.  

3D models were sent from MPKScenic for direction on exact patterns and textures to develop for client.

Original artwork designed as textured patterns to be applied at different scales throughout the EA's Apex Elite set. 

Blue cube art developed to be printed as a decal applied to wood cube props adding depth and a variety of heights to the set. 
Red angle wall was created to have lighting stripes added on top of red outline and monitor centered on art. 
Flooring was designed as three decals to be printed and applied to three levels of EA's Apex Elite set.
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